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<head><meta charset="utf-8"><title>recheck everything if clippy binary changes · clippy · Zulip Chat Archive</title></head>
<h2>Stream: <a href="https://rust-lang.github.io/zulip_archive/stream/257328-clippy/index.html">clippy</a></h2>
<h3>Topic: <a href="https://rust-lang.github.io/zulip_archive/stream/257328-clippy/topic/recheck.20everything.20if.20clippy.20binary.20changes.html">recheck everything if clippy binary changes</a></h3>

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<h4><a href="https://rust-lang.zulipchat.com#narrow/stream/257328-clippy/topic/recheck%20everything%20if%20clippy%20binary%20changes/near/227083963" class="zl"><img src="https://rust-lang.github.io/zulip_archive/assets/img/zulip.svg" alt="view this post on Zulip" style="width:20px;height:20px;"></a> matthiaskrgr <a href="https://rust-lang.github.io/zulip_archive/stream/257328-clippy/topic/recheck.20everything.20if.20clippy.20binary.20changes.html#227083963">(Feb 20 2021 at 10:57)</a>:</h4>
<p>For rustc, if the rustc binary changes (for example after switching toolchains), everything is rebuild if we build a crate.<br>
Could we have something like that for clippy as well? Or is that handled by rustup?<br>
It would be nice <code>lintcheck</code> would automatically do a complete rerun if the clippy binary changes.<br>
Is there a way to make clippy-driver somehow handle this?<br>
Otherwise I could probably just add support for that in <code>lintcheck</code> explicitly...</p>



<hr><p>Last updated: Aug 07 2021 at 22:04 UTC</p>
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